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Teaching with Escape Rooms

Methodological ideas and disciplinary programmes

Anna Rita Vizzari

Product: Book

Trim size in cm: 21x29,7cm

Pages: 208

ISBN: 9788859028239

Publication date: 01/05/2022

Suitable for: Primary 1st level (ages 6-7), Primary 2nd level (ages 8-10), Lower secondary 1st level (ages 10-11)


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Full of examples and working proposals, the volume proves to be fundamental for building and using the Escape Rooms in the classroom, with a didactic method capable of involving all pupils to the maximum. It offers an in-depth theoretical part on escapes, accompanied by real tutorials that explain how to create virtual environments using digital tools and online resources, and different disciplinary programmes with the Escape Rooms, for primary and lower secondary school, but adaptable to other contexts, in which pupils seek the escape route in real and virtual situations of mystery and adventure, such as:

  • the search for a treasure in the territory (history, geography, mathematics);
  • virtual routes: on a pirate galleon (mathematics in primary school); in a house in the woods (Italian for lower secondary school); in an ancient villa (arithmetic for lower secondary school); in a room of frescoes and in the footsteps of Beethoven (music in lower secondary school).


Presentation
Premise
First part – Theory and methods
Ch. 1 Escapes Rooms and didactics
Ch. 2 Escape Rooms with tools from the digital world
Ch. 3 Online resources for creating an Escape Room
Ch. 4 Two useful tools for creating an Escape Room: Forms™ (Google LLC) and Lockee
Second part – Working proposals for schools
Ch. 5 Thomas Beckett’s Treasure: an experience in the territory
Ch. 6 Escape Play mathematics in primary school: The pirates’ galleon and the Ghost Captain
Ch. 7 Italian and the Escape Room in secondary school
Ch. 8 Inspector Gilli and the escape from Villa Soprani: an Escape Game of Arithmetics for the first year of lower secondary school
Ch. 9 Escape Rooms for teaching Music at school



Teaching with Escape Rooms

Methodological ideas and disciplinary programmes


Escape Rooms are real or virtual settings where one is required to «hunt» for objects, puzzles, clues and solutions in order to unlock the «final key» needed to escape or exit the space. The Escape Room methodology in teaching is certainly innovative and fascinating but also complex and structured. Using them, and most of all, planning and creating them activates both disciplinary and transversal competences of varying nature.

The book

The innovative volume Teaching with Escape Rooms offers an in-depth theoretical part on escape rooms, with instructions and tutorials on creating them at school, and advice, secrets and tips, explaining how to create virtual settings using digital tool and online resources. Various Escape Rooms programmes for different subjects are offered, designed to be used in class for the involvement of all pupils.

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Organisation of the book

The volume is divided into two parts:

The first is a theoretical and methodological part, comprising an introductory chapter on Escape Rooms and their use in teaching, and further chapters containing tutorials that show you how to create them, and that illustrate teaching procedures and provide examples.

The second contains the Escape Rooms programmes for different subjects, which have been designed for primary school and lower secondary school, but can be adapted to other contexts, in which pupils use logic to solve mysteries and go on real and virtual adventures.

The programmes offered are:

  • A treasure hunt – it involves competences related to history, geography, language and mathematics
  • Virtual programmes: on a pirate ship – for working on mathematics competences in primary school
  • Virtual programmes: in a house in the woods – for working on language competences in lower secondary school
  • Virtual programmes: in an ancient villa – for working on arithmetic competences in lower secondary school

Leaf through the instructions leaflet that has been translated into English to facilitate your evaluation:

THE PLAYSCAPE SERIES

The series PLAYSCAPE is comprised of games and books that take some principles and inspiration from the Escape Room model andapply them to different school subjects. The materials in the series offer stimulating adventures that involve solving codes, puzzles, brain teasers, and riddles linked to specific educational content.

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THE AUTHOR

Anna Rita Vizzari With a degree in Classics, she has completed two Master’s and five specialist teaching courses (with and without the use of technology). A Literature teacher at lower secondary school, she is currently working (as the head) of the Regional Education Authority of Sardinia, where she deals mainly with the Italian National Plan for Digital Education and European projects.