
Prof in a Tin is an educational game designed for students aged 11 and over. It’s intended to support the transition to abstract mathematical thinking, particularly when working with fractions and powers.
It can easily be integrated into maths lessons as a consolidation tool or an independent reinforcement activity. Its flexible format also makes it an effective support tool for homework and extracurricular activities.
Educational objectives
HOW TO PLAY
Take turns to draw two cards and roll the dice, then perform the indicated operation within the time allowed by the hourglass. The game has three levels of difficulty (Explorers, Adventurers and Heroes of Numbers) and two phases: quick calculations and a final creative test. Points are awarded based on accuracy, independence, and speed of completion.
30 EXPLORERS number-cards
30 ADVENTURERS number-cards
30 number-cards HEROES OF NUMBERS
1 die
+ addition
– subtraction
× multiplication
÷ division
^2 raise to the 2nd power
? the player chooses the operation
Leaf through the instruction book that has been translated into English to facilitate your evaluation of the product:
THE AUTHOR
Lino Pinna is a social animator, musician, film maker, storyteller and game designer. He has various publications to his credit: books, short films, documentary films, musical productions and educational games.