Computing challenges for Inspector Block
Product: Book
Trim size in cm: 20x27cm
Pages: 96
ISBN: 9788859045434
Publication date: 01/05/2025
Suitable for: Primary 2nd level (ages 8-10)
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This practical workbook turns the learning of computational thinking into an engaging, story-driven experience. Through puzzles, mazes, clues and block-based coding activities, each page becomes a mini case to solve: observing, trying, making mistakes and correcting them are all part of the process, helping to develop strategies, independence and problem-solving skills.
The three missions guide young “detectives” in discovering key concepts: sequences and procedures, learning to think like real programmers; objects and materials from everyday technology, with a focus on sustainability; and the fundamentals of computing, from hardware and software devices to responsible internet use and online safety rules.
What makes the journey even more motivating is the game-based structure: each completed mission provides clues and coordinates to fill in a special punched card, turning learning into a real investigation to be solved.