SUBSCRIBE TO OUR NEWSLETTER

You count

Card games for practicing mental calculations

Claudio Ripamonti (Crip)

Product: Teaching tools

ISBN: 978-88-590-2807-9

Publication date: 01/01/2022


REQUEST A SAMPLE OR MORE INFORMATION


mondo   Rights sold to: Romania





Addictive and stimulating card games for children ages 5 and up who wish to learn the basics of mental arithmetic while developing attention, memory and visual-perception while having fun. The You Count cards, based on the principle of numerical triples, are designed to train addition and subtraction calculation with single digits up to 10 – a skill which is essential to learning actual calculations beyond ten and for all four basic arithmetic operations. The playful activities proposed affect executive functions, with positive repercussions on all other learning.  The game style, in fact, motivates children, induces greater attention and therefore a more prompt reaction to the stimuli that help build and consolidate the automatism.

Game Objectives:

  • Learn the basics of mental calculation
  • Practice adding and subtracting numbers within 10 quickly
  • Build and consolidate mental calculation automatism.


You Count contains 80 cards to use with 8 different games:
Watch your friend, Find the most pairs of number friends possible to finish your deck of cards
Friends on the fly, Find the most pairs of number friends possible to finish four decks of cards
I beat you! Find the most triplets possible and leave your opponent without cards
Pass it! Find three triplets as soon as possible
Memory, Find the most triplets possible and collect the most cards
Create a deck, Find the most triplets possible and collect the most cards
Triples! Find the most triplets possible and collect the most cards
The seer, Find the most triplets possible and collect the most cards

 



You count

Addition and subtraction within 10


You Count is a card game designed to help children aged 5 and up develop mental calculation, attention, memory and visual perception skills. It proposes 8 different games based on the principle of numerical triplets, capable of improving executive functions, with positive effects on general learning. The game is designed for 2-5 players, from 5 years of age and up. Each game lasts about 10-30 minutes.

Find out more!

Materials

100 cards: 10 decks with numbers from 1 to 10

Game Objective

The 8 games offered in You Count are designed to stimulate and improve calculation speed with single digits (up to 10) and the promptness of response. Before moving on to double-digit mental calculations, it is in fact necessary to achieve a decent level of process automation within numbers up to 10.

The proposed activities are the base of all rapid calculation strategies, and train the visual-perceptive skills and the various executive functions.

They represent an excellent form of entertainment for spending a fun afternoon with peers. They prove to be particularly useful for people with calculation difficulties, but they are useful for everyone as they speed up the process of mental calculations. 

In synthesis, You Count allows you to:

    • Learn the basics of mental calculation
    • Practice calculation speed with addition and subtraction within 10
    • Build and consolidate automatisms in mental calculation

You Count contains 100 cards to use with 8 different games.  Here are a few examples:

WATCH YOUR FRIEND! Find the most pairs of number friends possible to finish your deck of cards

I BEAT YOU! Find the most triplets possible and leave your opponent without cards

MEMORY Find the most triplets possible and collect the most cards

TRIPLES! Find the most triplets possible and collect the most cards

Leaf through the instruction booklet to find out more and get to know all the games:

THE AUTHORS

Claudio Ripamonti (Crip) has many years of experience teaching elementary, middle and high school children. He is an illustrator and creator of mathematical, linguistic, enigmatic and didactic games and collaborates with numerous publishing houses in Italy and abroad. For Edizioni Erickson he has published the four volumes of Let’s….play! (2002-2004), Games for the mind - Volume 1 (2005) and Games for the mind - Volume 2 (2007) and, together with Itala Riccardi Ripamonti, the CD-ROMs Visual analysis of graphemes (2003) and Morpho-lexical reading (2004).