Family Party

The happy family game

Alberto Pellai, Barbara Tamborini

Product: Teaching tools

ISBN: 978-88-590-2077-6

Publication date: 01/03/2020


A card game to play with the family to develop all 6 pillars of self-esteem! The game, designed by Alberto Pellai and Barbara Tamborini, is designed for children age 7 and over.

The box contains: 6 spinning tops, 60 cards, 1 hourglass and 1 block to create different games

The pillars of self-esteem that are focused on are:

  1. FAMILY: the relationships that everyone has in the family.
  2. BODY: knowing how to accept and appreciate your body image.
  3. EMOTIONS: the ability we have to recognize, regulate and express emotions.
  4. PROTAGONISM: the sensation of feeling protagonists of our social and living environment.
  5. SCHOOL / WORK: the perception of our success in the field of study or work.
  6. RELATIONS: relationships with people outside the family


The happy family game


A fun card game for developing self-esteem and strengthening family well-being!

Imitating, singing, telling stories, and making people laugh are just some of the challenges destined for young and old, to have fun together with loved ones and work on the six pillars of self-esteem: FAMILY, BODY, EMOTIONS, LEADERSHIP, SCHOOL / WORK, RELATIONSHIPS.

Find out more!



The game Family Party includes:

31 Challenge cards focused on three areas: mind, body and heart

6 Bonus cards with collaborative challenges

24 Word cards with 3 words on each side: 1 noun (in yellow), 1 verb (in blue), 1 adjective (in pink)

1 Emotion card and  4 Situation cards

6 coloured spinning tops and 1 60-second timer

1 score pad


The Challenge cards and Bonus cards describe the different tasks that players will have to do to try and win the Family Party game.

Each Challenge and Bonus card indicate if and how it will be necessary to use the Word, Emotion or Situation cards, and they have icons to indicate the time and the way in which each challenge will take place:


one turn of the timer, one spin of the top, or without time limits;

as an individual, with a partner (the player chooses someone) or all together.

Here are some of the cards included in the game, which have been translated into English to facilitate your evaluation:


Each player has 1 spinning top, paper to write on, and a pen or pencil. To play, participants must:

  1. shuffle the Challenge and Bonus cards and make a deck of 15 Play cards, randomly chosen, to place in the centre of the table;
  2. also place in the center of the table the deck of Word cards, the Emotion and Situation card, the timer and the scoreboard;
  3. taking turns, flip over a Play card and carry out the challenge described on the card (for some challenges, additional instructions are found in the instruction book);
  4. use the score pad to keep track of the points earned by the winner of each challenge (indicated on the card) and pass the turn to the player with the least amount of points, or in case of a tie, the player on the left.
The length of each game is around 20-30 minutes, and the winner is the player who has the most points when the Play cards deck is finished. 


Family Party has three main objectives:

  • stimulate the development of multiple useful life skills, offering challenges that test different skills;
  • increase a sense of belonging, activating collaboration between players
  • have fun, allowing participants to get along with each other and get to know each other better. 


This game was created for players aged 7 and up. It is particularly aimed at families, but can also be played with friends.

Read the complete instructions translated into English:


Alberto Pellai is a doctor, child psychotherapist and researcher at the Faculty of Medicine and Surgery at the University of Milan. He deals with prevention in childhood. He conducts training courses for parents and teachers, and in 2004 he received the silver medal for public health merit from the Ministry of Health. He is the author of many books, including some fairy tales for children.

Barbara Tamborini is a psycho-pedagogist and writer. She deals with parenting support and affective and emotional education projects.

Thematic Areas